Gruedorf: May 2008 Archives

Rocket Man

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Well, I'm leaving for Los Angeles tomorrow morning to look at apartments and visit temp agencies.  Being unemployed sure is expensive!

It's been a busy week, so the only progress I have to show for Starlight is actually zathras' progress.  You may recall I mentioned zath would be doing the music for my game, and in addition to a couple previous pieces that I've repurposed, he sent me this piece the other day:

shell.mp3

It's exactly the kind of creepy, psychologically affective music I had in mind for the abandoned spaceship (or space station, I haven't decided yet).

Don't expect much of an update next week--it's hard to work on a game from a hotel room in Simi Valley.

Not Late, Am I?

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As predicted, the newly-released Grand Theft Auto IV greedily consumed any time that might've otherwise been spent on Starlight development, so it was a mad dash at the very end to get something done in time for Gruedorf, this week.  It ain't much, folks, but it's something.  It's a sprite, in fact.  Specifically, it's a Nazi truck with a flat tire.

truck.pngThere.  Now I can sleep "the sleep of the just"--the just barely posted in time to save his 0% loss standing on the Gruedorf scoreboard, that is.

About this Archive

This page is a archive of entries in the Gruedorf category from May 2008.

Gruedorf: April 2008 is the previous archive.

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